Settlements
Settlements
A player tool for teaming up around one idea: create a , gather allies, and build it together in the world.
No scheduled wipes: Vintage Story survival multiplayer with curated mods, a live economy, and settlements. An international server.
Settlements
A player tool for teaming up around one idea: create a , gather allies, and build it together in the world.
Economy
Prices and deals are player-driven with built-in trade mechanics; staff does not set separate economy rules. Exchange is often liveliest where people gather, including in active .
Mods
Chosen with vanilla balance in mind: additions stay coherent and avoid breaking core pacing or the player-driven economy.
World
Your progress and builds are meant to last. No scheduled map wipes.
Seasons
Longer seasonal rhythm for farming and world feel.
Languages
Chat in any language you are comfortable with.
Access
Access is managed on this site: create an account, get on the whitelist, and follow our getting-started guide.
Play style
The server does not enforce roleplay—you and your group decide whether to play with RP or not. You can shape your own space and agree on rules in your .
Survival
Core Vintage Story survival with thoughtful additions — not a kitchen-sink modpack.
No active settlements to show yet.
Apply for access and join the whitelist—you can register a settlement once you are in.
1.22.0
20 respawns.
Installed: 28
70 days per in-game month.
1,000,000 × 1,000,000 blocks.
Water covers about 30% of land mass.
Every mod is picked to respect Vintage Story’s vanilla balance — we keep progression, challenge, and the in-game economy coherent instead of turning the world into an overpowered modpack.
Membership runs through this website: register, complete whitelist steps, then follow our connection instructions. Use Vintage Story only as permitted by the game’s terms.
Teotale builds gallery
Browse player builds, megaprojects, and inspiration from our world.